UX for Virtual Co-working Space


<aside> 💡 Role

</aside>

UX Researcher

UX Designer

<aside> 💡 Date

</aside>

Sept 2020 - Dec 2020

<aside> 💡 Team

</aside>

Hara Koo (Me), Hersey Meng, Zile Tang

<aside> 💡 Tools & Methods

</aside>

Invision, Illustrator, Adobe XD, Pen & Paper


<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/d4b43b8b-a1a0-4c9b-8f02-f31c1d3812c0/1519891611488-removebg-preview.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/d4b43b8b-a1a0-4c9b-8f02-f31c1d3812c0/1519891611488-removebg-preview.png" width="40px" /> Project Background

</aside>

Impactrio is a company that helps organizations design, strategize and evaluate their programs to create and measure social value. CEO Ashraful Hasan has great passion in providing strategic support in the rapid-changing environment.

This project aims to help our client prototype a co-working platform that will help gig-economy workers to feel they belong to a community with necessary support.

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/c00b4c11-b214-4b1b-8b57-a8b950071629/1519891611488-removebg-preview.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/c00b4c11-b214-4b1b-8b57-a8b950071629/1519891611488-removebg-preview.png" width="40px" /> The Story behind this project

</aside>

Our client, Ashraful wanted to create a gamified VR platform for Gig-economy workers to come together in VR and collaborate and communicate remotely in the virtual space and help them to get support and provide support to each other.

After having the meeting with Ashraful, we found the following problems:

The final/main deliverable was a prototype that could show the client how users will use this tool however, in order to reach this we promised him to work on the following: